Ghost Of Tsushima Dev doesn’t make sequels to Infamous or Sly Cooper

Ghost Of Tsushima Dev doesn't make sequels to Infamous or Sly Cooper
Written by boustamohamed31

Cole and Zeke from Infamous stand looking at New Mare.

Video game companies are notoriously reticent to share their plans. In a market saturated with sequels and spin-offs, developers nevertheless treat each new project with extreme secrecy. They will rarely even be upfront about what they are doing they are not works, but today PlayStation studio behind Ghost of Tsushima did just that.

As its 25th anniversary approaches, Sucker Punch has taken the unusual step of letting fans know what not to expect from its next game, killing rumors of a potential sequel to the superhero sandbox series. Disgracefulor stealth platforming Sly Cooperwhich will happen soon.

Sucker Punch wrote:

As our games continue to grow in scale and complexity, they require our studio’s full attention. As we are focusing on our current project, we have no plans to revisit it inFAMOUS or Sly Cooper currently, and no other studio is currently working on projects related to these franchises. These characters are very special and near and dear to our hearts, so while we’d never say never to open those doors again down the road, for now we won’t inFAMOUS or Sly Cooper games in development.

Previously, some PlayStation fans were eager to believe otherwise. On the heels of the spreading rumours self-proclaimed internal Twitter accounts and mysterious updates on various web pages, it looked like the fan favorites might be making a comeback. But instead of letting false hope spring forever, as known to some game studiosSucker Punch came out clean with fans.

In the meantime, the studio said it will continue after upcoming maintenance Disgraceful 2level editor servers are alive a little longer and plans to do The famous second son DLC Cole’s legacy Can be purchased separately from the Collector’s Edition. The Sly games, on the other hand, remain completely unavailable on modern platforms. While they were previously available as part of PS Now, none of them are currently included in the revamped PS Plus library.

Founded in 1997, Sucker Punch’s first game was the underrated physics-based platformer. Rocket: A robot on wheels for the Nintendo 64. Later entered into a publishing agreement with Sony and released the first Sly Cooper on the PS2 in 2002 and the first Disgraceful on the PS3 in 2009. Sony bought the studio outright a few years later and in 2020 delivered Ghost of Tsushimawhich catapulted him into the top tier of PlayStation studios.

Until Sucker Punch came out and said he was working on a sequel to Tsushimaseems like a good bet considering the first one sold over eight million copies and several LinkedIn pages and job postings indicated an upcoming project with similar attributes. The bigger question is whether it will stay focused on a single-player narrative, or branch out even deeper into multiplayer combat.

Ghost of Tsushima‘c called online mode Legends added co-op quests, horde survival and end game raids. It was a cautious but successful initial attempt at a new way to play the game, and something that Sucker Punch can look towards in the future. Earlier this year, after the announcement was made acquisition fate 2 manufacturer BungiePlayStation has laid out big plans for a raft of 10 new live games by 2026. New Only online The last of us spin-off will be one of those. Time will tell if Ghost of Tsushima 2 ends as another.

Clarification: 7/1/22, 4:36 pm ET: The online content that is saved in Disgraceful 2 is its community-level editor, not a full multiplayer mode.

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