To send June off with a bang, Capcom released today The Rise of the Monster Hunter: Sunbreak. This is a paid DLC for the new record. Yesterday there was a regular Monster Hunter Rise Update preparation for this extension.
If you are still not sure if you should get a DLC, even after demo trial version of the game, we have gathered a circle of reviews so far. We also have our own roadside review, so watch out for that. And if you’re curious – here are the notes on the patches:
Other than that, let’s see what the critics had to say about the next chapter of Monster Hunter Rise.
Starting with IGN, summarize it as there are some great new monsters, but not many new ideas. He attached a score of eight out of ten to the original game, but gave the DLC one point less – awarding it seven out of ten:
“Sunbreak is not as substantial or surprising as Iceborne was for Monster Hunter World, lacking fresh ideas other than clever AI followers who are limited to single-player hunting, and even abandoning Rampage quests without really trying to fill the void left by their absence. “
The team at polygon I liked the DLC, but I thought it should have jumped straight into the new Monster content:
“With so many good fights Sunbreak, it’s frustrating that he falls victim to one of the biggest villains in AAA video games: swelling. I much prefer to see Sunbreak suggest a shorter campaign with more focus on the new monsters and give me the opportunity to fight the Master Rank versions of the original list in my spare time. But instead, I spent the working hours of the expansion smashing familiar enemies just so I could get to the good stuff. As such, playing Sunbreak I feel like unpacking an exciting gift covered with too much ribbon. “
PC gamer gave the computer version 89 out of 100. He thought Rise was “as good as the series ever was”, but noted that DLC was essentially “more than the same” and might not provide enough “new” content for some fans. :
“Monster Hunter Rise is as good as this series, and Sunbreak is much more than that. It’s also a lot harder, but it feels like the right decision. For some fans of the series, you could probably add 10 It lacks the thrill of the new, even if some of its additions are more significant than they seem at first glance, and essentially function as the right end to an already extensive experience. So less Sunbreak than sunset. “
Hunters at Twinfinite I felt that “everything old is new” in DLC Sunbreak – praised it with a rating of 4.5 out of 5 and recommended it as “absolutely meaningless” for anyone who wants to dive again:
“As it is now, Sunbreak represents the best of the Monster Hunter Rise, recontextualizing the main game through its intelligent integration of the old and the new. It won’t turn sworn fans who bounced off Rise, and for those who loved the Monster Hunter formula changes, Sunbreak is a new high watermark for the series and is absolutely pointless for anyone who wants to dive again. “
And last but not least, The Mako reactor gave it a 10 out of 10 – labeling it “absolutely important” to existing Monster Hunter Rise owners:
“Sunbreak improves and enhances Monster Hunter Rise in every way. Monsters are more challenging, the music is much better, and the afterplay is actually good for more than a few hunts. The new mechanics add even more depth to those who want to dig deeper into each weapon. Even if Capcom did not make any title updates, this would be absolutely necessary for any Monster Hunter Rise owner.
Will you try this new DLC for Monster Hunter Rise? Tell us in the comments.