Which Warhammer 40K: Darktide class should I use?

Which Warhammer 40K: Darktide class should I use?
Written by boustamohamed31

Warhammer 40,000: Darktide eliminates the scripted characters of Warhammer: Vermintide 2 and replaces them with player-created characters, allowing the player to choose their own background, personality and class. It does for some Fantastic crusts and witty banter, but it also allows players to double up on useful roles instead of forcing each party member to be unique.

While it’s nice to spend time with most of these characters, it’s hard to get a sense of how they actually play without taking them to some higher-level matches and unlocking their signature arsenals. Based on developer Fatshark’s previous work, it’s safe to expect further balance changes as well as new classes and archetypes as eventual DLC. But for now, here’s how the class roster stacks up Dark tidestart-up period.

Veteran: Sharpshooter

The veteran is a member of the Imperial Guard, reduced to prisoner status and freed only by the luck of being in the right place at the right time. Don’t feel too bad for the veteran, because they sit atop the discard pile right now. Their basic fantasy is very simple to explain and understand: they are real good at weapons Currently they are good at everything else.

The chainsword is a powerful melee tool for cutting through hordes of villains like a knife through butter, and of course the veteran has access to an arsenal of ranged weapons as well. Their battle stance highlights special enemies, making them adept at taking out priority targets like Poxbursters or Scab Snipers. Although, unlike the damage-dealing Psyker, they require a lot of ammo, they are also much less of a glass cannon than their comrade. Right now, the veteran is just good at everything and a reliable pick at all levels of play.

Warhammer 40K: Darktide's four character classes, at relatively high trust levels, stand side by side and look into the camera

Image: Fatshark

Ogrin: Rude

Ogrin is an interesting contrast to the veteran. While the latter is a jack of all trades, the Ogryn is specifically a master of being a big, fat tank. His shield gives him a powerful tool to deal with the toughest enemies in the game (like Daemonhost), taking damage and blocking stagger. It feels a little better Dark tide than blocking a choke point with an Ogrin, having your archers crowd around you for clear shots, and holding the line while your comrades shred the heretics at hand.

Ogrin’s great strengths are matched by great, obvious weaknesses. He’s a clumsy guy, and without a veteran or psyker by his side, he’ll struggle against snipers, poxbursters, and archers. His explosive power doesn’t translate into long-range decisions, making Ogrin the ultimate team player.

Psyker: Psykinetic

Psyker triumphs at lower levels of play and is one of the most fun classes to use right now. Instead of a grenade, the Psyker uses a brain blast to explode a heretic’s head in a shower of blood and green smoke. After a few levels, they trade their pistol for a force staff that shoots Palpatine lighting or psychic power displays.

Psyker requires more work than Veteran, thanks in large part to the Peril system. As the Psyker casts, their danger increases. At 100%, they have the unpleasant tendency to explode. They also get a stacking buff every time they kill an enemy with a brain blast. This buff slowly decreases over time unless they keep popping. Psyker is high maintenance, soft and drops at higher levels – but they are also the most satisfying class in my book.

Zealot: Preacher fires a flamethrower into a crowd of Chaos-corrupted Tertium Hive citizens in Warhammer 40K: Darktide

Image: Fatshark

Zealot: Preacher

Here we are with the weakest Reject on the current team: Zealot. Zealot lags behind Veteran in damage taken, Ogryn in frontline utility, and Psyker in priority target elimination. There are changes that I can see making the Zealot more engaging – perhaps giving their special ability a pinning, à la Vanguard in Mass Effect 3‘s co-op, or perfect the signature melee warhammers to overtake the veteran.

While Zealot is my favorite class from a purely taste standpoint—I giggle every time my Zealot blasts out praises to the God-Emperor with the fervor of a Twitch streamer—the class is just… OK. The marksman is fun and the warhammer has a soft swing, but if you were to force me with a laser rifle to take out one of the classes, it would be the Zealot.

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